News
FORM AR goggles guide swimmers through workouts in the water | MobiHealthNews
Swimming may not have been an activity most think of when dreaming of the uses for AR but Canadian fitness company FORM’s goggles prove that there’s a use for it even while underwater. Within their subscription service swimmers get access to several AR enhanced workouts that presents information about position, pace, heart rate, and other contextual information that can help inform them about their performance. The target audience feels like professional swimmers, and it wouldn’t be the first time that Olympic athletes used AR during training.
The IRS Is Finally Getting into the Augmented Reality Game and Wants Your Help « Next Reality
Another use case for AR that may not immediately come to mind is taxes. The U.S. Department of Treasury has released an open request for proposal (RFP) to companies to build the next generation of software to enable citizens an easier path to managing their documents and financial data. What makes this different than other RFPs from the government is the inclusion of AR and focus on user experience. Contact details for consideration are at the end of the article. We’re very interested to know what form the eventual project will take, and we’ll share news when there is more available.
Universal Pictures Uses Sound to Trigger Augmented Reality Horror Experience for 'Candyman' Movie « Next Reality
Web-AR now allows a fairly advanced set of features and triggers, and the recently released remake of the horror movie Candyman hit on a fantastic blend of technology and film lore. Those unfamiliar with the story may not know that the main villain appears behind you when you say his name in a mirror. The sound-based trigger is a fun way to use existing technology to help immerse the user into the movie's lore. Give it a try and see if you're brave enough to say his name.
Experiences
Holoride
Being bored on a car ride feels like a thing of the past thanks to Holoride. Based in Munich, this company brings XR and dynamically generated content into the passenger seat to allow for diverse experiences on each car ride. Another nice feature is that the experiences incorporate real-time physical feedback to VR entertainment in cars and vehicles, so turns and stops within the real vehicle are tied to movement within the XR experience. This helps eliminate virtual reality induced motion sickness, and demonstrated a fantastic approach to bridging the real and virtual worlds.
Reading
Meet Alice: The Artificially Intelligent Human Who Sold For $500,000 at Sotheby’s — VirtualHumans.org
Intelligent Non-fungible Tokens (iNFT) is a new type of NFT that embeds AI and interactivity into them, elevating the NFT to be something both interactive and engaging. This also creates a new kind of virtual being that is as weird and wonderful, and also available for sale.
Learning
We grow future robotic engineers!
Back in issue 40 we highlighted the world's first fully virtual high school. This week a fully remote engineering platform focused on elementary school children crossed our feed and we're pretty stoked to share this with you and our younger cousins. Bringing together real instructors with eager young minds from around the world is just another for VR removing distance as a limitation for education.
One More Thing
The Avatar Dining Club Mysteries: Episode 1 - ALT OUT - YouTube
If you're a fan of detective stories but wondered what that might look like in a Metaverse supper club setting then this series of short stories by Huckleberry Hax are for you. Read by the author, this is the first story from his series of twelve mysteries contained in The Avatar Dining Club Mysteries (available on Amazon) and is reminiscent of the kinds of mysteries most of us read as a child. Can you guess the solution before our enigmatic hosts?
Commentary
Last week we shared our not so unique opinion that the Metaverse isn’t on the way but that it’s already here. How we access it is what most are still working out these says. Beyond the headsets and haptics, there will be more and more progress made in what we experience in the Metaverse in the upcoming years that we are eager to share.
This week we're sharing some of our favorite examples of how the technology we already have is being used in interesting ways, erasing the limitations between distance and experience in some very interesting ways.
Thank you for reading and subscribing, and we'll see you next week!
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