News
Why Diversity and Inclusivity in Virtual Influencers Matter // VirtualHumans
In the conversation regarding virtual influencers, representation isn't always a part of that conversation. It's not a surprise since representation isn't always a part of the consideration of well meaning people when they are designing virtual spaces or envisioning digital characters. This article features some the current generation of influencers doing something about that.
Motorola and Verizon collaborate to deliver next generation of wearable technology // Motorola Blog
One of the challenges of the VR and AR world is headset fatigue on the wearer's neck. Moving the computing out of the headset is not uncommon, and a dedicated low latency 5G XR unit could be fantastic for helping expand adoption of the technology. And if this does become a real product offered through Verizon we could see it doing very well.
One More Thing
Sword Art Online -EX-CHRONICLE- Online Edition
Sword Art Online (the light novel turned anime sensation) has had a significant influence on how VR is perceived in mainstream audiences for the last ten years. So it is fitting that it gets its own VR event, taking us into the world. Powered by StreamVR, the event will be available from February 22nd, 2022 – March 11th, 2022, and you should definitely, definitely check this out.
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Being sick stinks, and unfortunately kept us from getting an issue out last week. For those that reached out and checked in on how things were we appreciate the concern. We're still on the mend so this issue will be a short one.
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