In issue 51 of the newsletter we highlighted some of the companies putting VR in the hands of law enforcement to better train officers in crisis management and de-escalation tactics. During our research for that issue we encountered a disturbing article about how American prison companies were also looking into VR as a means of punishment and control. We’re pretty sure that’s fairly unethical, and pretty far outside even some of the most widely considered XR manifestos venture to discuss.

In this issue we’re sharing some of the information we’ve found over the last year whenever our browsing ventured down the path of punishment or interrogation through a virtual experience. There won’t be any how-to style references (though we’re sure you could find them if you look in all the wrong places), but hopefully this issue will leave you with an appreciation for the technology being in the hands of fairly compassionate content creators.

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