Commentary

In this issue we want to focus exclusively on some of the great research papers and efforts currently happening around AR and VR. Even though VR is more than 30 years old its still in its infancy, and we're still learning about the wide range of scenarios that VR and AR can be used. Entertainment, therapy, construction, advanced imaging, and thousands of other scenarios are already easily understood, but there are millions of use cases that we haven't considered that we're still learning about.

If you're looking for how you can participate in this research there are two opportunities in this issue within the Research section. But even if you choose not to participate we hope that you enjoy reading about some of the interesting publications researchers have shared recently.


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